FCPX로 옮겨야할 10가지 이유

Read this and you'll want to make the move


We use the very latest editing software, Final Cut X (10). Many Film Production companies have been afraid to make the change from Final Cut 7 to 10 as it is a big transition. We decided to be brave and move across and we’ve not looked back, here’s why.

The 10 Reasons we use Final Pro X.

1. The Skimmer

We take it for granted now, but I think the skimmer is the most useful tool in our toolbox. To be able to skim along the thumbnails in filmstrip view, especially on long takes, means we can very quickly drill down to the exact clip content we need. We used to wear out the spacebar and J,K,L keys doing this.

2. Keywording

Although it is hard to get your brain out of thinking of the Final Cut Pro 7 way of thinking as content being in bins, once you can see the power of keywording, it’s hard to imagine working without it now. Being able to keyword individual ranges in a clip and also applying more than one keyword is a killer feature.

3. Working with native formats

No longer do we spend half our time batch encoding in MPEG Streamclip, we can now take clips from many different formats and mix and match them on the same timeline with no encoding or initial rendering. Once ingested, we can get to work straight away, which means better value for our clients.

4. Smart Collections

We have default smart collections to sort by camera, but also having default collections to sort by favourites with ‘Interview’ keywords, means there is always a dynamic pool of content in the project as soon as any interview selects are done, which is a huge timesaver when trying to get the initial edit underway.

5. The Magnetic Timeline & Clip Connections

The feature that is hardest to get used to is the magnetic timeline, yet once you have to use another track based NLE again, it suddenly becomes the best feature. Being able to move around entire segments of a cut while the remaining structure remains intact is invaluable and you can do this with reckless abandon. Having clip connections means that this all works exactly as you want it to.

6. 64-bit Architecture

Long overdue, but now very important, we can finally address all the RAM on our workstations and take advantage of new CPU and GPU power. When you consider that Final Cut Pro 7 was launched in 1999 and had not had a full rewrite since that time, the change to the new Quicktime architecture is great step for the future.

7. Saving – or lack thereof

It’s nice having never have to save the current version of the library you have open. Long gone are the days when you could lose 15 minutes of very important audio keyframing when FCP7 didn’t save your project properly. Now FCPX just keeps saving constantly and takes the worry out – we have all forgotten the Cmd+S shortcut around here already.

8. Audio Editing

Editing audio was not a pleasant experience in Final Cut Pro 7. FCPX still has a few things to address (like having a shortcut to add fade handles quickly), however it is a much nicer place to be as far as laying out audio and quickly building a mix. Using the “Show Audio Animation” in the timeline is excellent for being able to work with keyframes.

9. The Library Model

Using Libraries is an excellent way of keeping associated media, projects and events together. Although we don’t use managed Libraries, this can be extremely useful for archiving or making a project mobile.

10. Everything is faster

We all work faster. Not just the updated improvements under the hood of the application, but once you are familiar with the new toolsets and workflow, as an editor you are faster to lay down an edit, make changes, keyframe audio and also speedier to grade as well. Faster edits mean happier clients and a better work environment when everyone is more productive.